<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>caclark's CGPortoflio Gallery</title>
<link>http://caclark.cgsociety.org/gallery/</link>
<description>caclark's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Bugatti Veyron in the Studio</title>
	<link>http://caclark.cgsociety.org/gallery/624503</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1208992399_small.jpg"><br><br>Modelled and render with Lightwave 9.x ....  originally for the 3D Creative Magazine tutorial, but owing to personal circumstances I had to drop out.]]>
	</description>
	<pubDate>Wed, 23 Apr 2008 23:13:22 +0000</pubDate>
	</item>
	<item>
	<title>Bugatti Veyron Branding</title>
	<link>http://caclark.cgsociety.org/gallery/624506</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1208992752_small.jpg"><br><br>Closeup of the front grille and branding.]]>
	</description>
	<pubDate>Wed, 23 Apr 2008 23:19:14 +0000</pubDate>
	</item>
	<item>
	<title>Bugatti Veyron Studio</title>
	<link>http://caclark.cgsociety.org/gallery/624850</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1209074603_small.jpg"><br><br>Modelled and rendered with Lightwave 9.x]]>
	</description>
	<pubDate>Thu, 24 Apr 2008 22:03:26 +0000</pubDate>
	</item>
	<item>
	<title>Bugatti Veyron Studio</title>
	<link>http://caclark.cgsociety.org/gallery/624851</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1209074651_small.jpg"><br><br>Modelled and rendered with Lightwave 9.x]]>
	</description>
	<pubDate>Thu, 24 Apr 2008 22:04:14 +0000</pubDate>
	</item>
	<item>
	<title>Bugatti Veyron Studio</title>
	<link>http://caclark.cgsociety.org/gallery/624849</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1209074548_small.jpg"><br><br>Modelled and rendered with Lightwave 9.x]]>
	</description>
	<pubDate>Thu, 24 Apr 2008 22:02:32 +0000</pubDate>
	</item>
	<item>
	<title>Bugatti Veyron 16.4 - WIP</title>
	<link>http://caclark.cgsociety.org/gallery/595347</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1202939361_small.jpg"><br><br>A Lightwave render rather than Hypershot this time.]]>
	</description>
	<pubDate>Wed, 13 Feb 2008 21:49:24 +0000</pubDate>
	</item>
	<item>
	<title>Bugatti Veyron</title>
	<link>http://caclark.cgsociety.org/gallery/608875</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1205658028_small.jpg"><br><br>Another Hypershot test render.]]>
	</description>
	<pubDate>Sat, 15 Mar 2008 16:44:29 +0000</pubDate>
	</item>
	<item>
	<title>Bugatti Veyron 16.4 : Work in Progress</title>
	<link>http://caclark.cgsociety.org/gallery/577044</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1198748874_small.jpg"><br><br>Pre-model run through for a tutorial series.]]>
	</description>
	<pubDate>Thu, 27 Dec 2007 09:47:56 +0000</pubDate>
	</item>
	<item>
	<title>Coco Pops Stars & Moons</title>
	<link>http://caclark.cgsociety.org/gallery/633926</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1211357650_small.jpg"><br><br>Shot of the spaceship I modelled and textured for the current Coco Pops Stars &amp; Moons TV commercial.<br />
<br />
I only created and model of the ship &amp; textures, remainder setup by Ark VFX.]]>
	</description>
	<pubDate>Wed, 21 May 2008 08:14:13 +0000</pubDate>
	</item>
	<item>
	<title>Assault Droid</title>
	<link>http://caclark.cgsociety.org/gallery/602805</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1204404811_small.jpg"><br><br>For an animated short. WIP, dirty segments visible on torso shell *DOH*]]>
	</description>
	<pubDate>Sat, 01 Mar 2008 20:53:34 +0000</pubDate>
	</item>
	<item>
	<title>Assault Gunship</title>
	<link>http://caclark.cgsociety.org/gallery/602803</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1204404733_small.jpg"><br><br>Antigravity gunship for an animated short.]]>
	</description>
	<pubDate>Sat, 01 Mar 2008 20:52:16 +0000</pubDate>
	</item>
	<item>
	<title>Singapore Navy Vessel : Formidable</title>
	<link>http://caclark.cgsociety.org/gallery/581209</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1200355931_small.jpg"><br><br>Intrepid class warship of the Singapore Navy, modelled for a TV commercial shown in Singapore over the Christmas period, and in to this year.]]>
	</description>
	<pubDate>Mon, 07 Jan 2008 22:23:06 +0000</pubDate>
	</item>
	<item>
	<title>Lotus Exige S : Demands to be Driven.</title>
	<link>http://caclark.cgsociety.org/gallery/570864</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1197199198_small.jpg"><br><br>Rendering of my Exige S model, intended to be photoreal. Pretty much there I think in this example. Modelled in Lightwave, rendered in Hypershot HD, and graded in Photoshop.]]>
	</description>
	<pubDate>Sat, 08 Dec 2007 23:14:43 +0000</pubDate>
	</item>
	<item>
	<title>Lotus Exige S</title>
	<link>http://caclark.cgsociety.org/gallery/544508</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1190935440_small.jpg"><br><br>Lotus Exige S, modelled and rendered in Lightwave 3D. This is an evolvement of a Lotus Elise I built, which will be posted here soon also.<br />
<br />
Cheers!]]>
	</description>
	<pubDate>Thu, 27 Sep 2007 23:24:02 +0000</pubDate>
	</item>
	<item>
	<title>Lotus Exige S</title>
	<link>http://caclark.cgsociety.org/gallery/544507</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1190935393_small.jpg"><br><br>Lotus Exige S, modelled and rendered in Lightwave 3D. This is an evolvement of a Lotus Elise I built, which will be posted here soon also.<br />
<br />
Cheers!]]>
	</description>
	<pubDate>Thu, 27 Sep 2007 23:23:15 +0000</pubDate>
	</item>
	<item>
	<title>Lotus Exige S</title>
	<link>http://caclark.cgsociety.org/gallery/544505</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1190935329_small.jpg"><br><br>Lotus Exige S, modelled and rendered in Lightwave 3D. This is an evolvement of a Lotus Elise I built, which will be posted here soon also.<br />
<br />
Cheers!]]>
	</description>
	<pubDate>Thu, 27 Sep 2007 23:22:10 +0000</pubDate>
	</item>
	<item>
	<title>Lotus Elise Test</title>
	<link>http://caclark.cgsociety.org/gallery/558007</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1194277021_small.jpg"><br><br>Test rendering of the Lotus Elise S2 model.<br />
<br />
(Rendered with Bunkspeed Hypershot 1.2)<br />
]]>
	</description>
	<pubDate>Mon, 05 Nov 2007 15:37:03 +0000</pubDate>
	</item>
	<item>
	<title>Ford Capri  2.8i WIP Shot</title>
	<link>http://caclark.cgsociety.org/gallery/512476</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1183067857_small.jpg"><br><br>Onwards ho! Made quite a few updates to it, corrected the spacing between the seal units in the headlights, and reduced the amount by which they were recessed. Also updated the front valance. Outings for the pepperpot 13&quot; rims this time also.<br />
<br />
Oh, and it's YELLOW!]]>
	</description>
	<pubDate>Thu, 28 Jun 2007 21:57:41 +0000</pubDate>
	</item>
	<item>
	<title>Ford Capri 2.8i - Final Push!</title>
	<link>http://caclark.cgsociety.org/gallery/455338</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1169662681_small.jpg"><br><br>It's getting much closer now, much of the underside stuff is added, exhausts, axle etc... along with front struts and brakes.]]>
	</description>
	<pubDate>Wed, 24 Jan 2007 18:18:06 +0000</pubDate>
	</item>
	<item>
	<title>Capri Interior</title>
	<link>http://caclark.cgsociety.org/gallery/505877</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1181568142_small.jpg"><br><br>Small update, general geometry tweaks as well as trying to make a plaid texture.]]>
	</description>
	<pubDate>Mon, 11 Jun 2007 13:22:24 +0000</pubDate>
	</item>
	<item>
	<title>Honda F1 : 2007 Car </title>
	<link>http://caclark.cgsociety.org/gallery/505989</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1181588456_small.jpg"><br><br>This is a model I built recently for the launch of the Honda 2007 F1 car, along with the http://www.myearthdream.com/ Honda website. The car featured on the website was approx 80% built by me. The wheels, upper side wings, wing mirrors, and rear wing were built by modellers at Flaming CGI. All other elements were by me. They also textured the final model.<br />
<br />
This model is a REBUILT version, which I rebuilt to address some geometry tidiness issues in the components I hadn't built, so this is now 100% my work.]]>
	</description>
	<pubDate>Mon, 11 Jun 2007 19:00:58 +0000</pubDate>
	</item>
	<item>
	<title>Honda F1 : 2007 Car </title>
	<link>http://caclark.cgsociety.org/gallery/505987</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1181588417_small.jpg"><br><br>This is a model I built recently for the launch of the Honda 2007 F1 car, along with the http://www.myearthdream.com/ Honda website. The car featured on the website was approx 80% built by me. The wheels, upper side wings, wing mirrors, and rear wing were built by modellers at Flaming CGI. All other elements were by me. They also textured the final model.<br />
<br />
This model is a REBUILT version, which I rebuilt to address some geometry tidiness issues in the components I hadn't built, so this is now 100% my work.]]>
	</description>
	<pubDate>Mon, 11 Jun 2007 19:00:20 +0000</pubDate>
	</item>
	<item>
	<title>Honda F1 : 2007 Car </title>
	<link>http://caclark.cgsociety.org/gallery/505990</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1181588494_small.jpg"><br><br>This is a model I built recently for the launch of the Honda 2007 F1 car, along with the http://www.myearthdream.com/ Honda website. The car featured on the website was approx 80% built by me. The wheels, upper side wings, wing mirrors, and rear wing were built by modellers at Flaming CGI. All other elements were by me. They also textured the final model.<br />
<br />
This model is a REBUILT version, which I rebuilt to address some geometry tidiness issues in the components I hadn't built, so this is now 100% my work.]]>
	</description>
	<pubDate>Mon, 11 Jun 2007 19:01:37 +0000</pubDate>
	</item>
	<item>
	<title>BMW Sauber F1 2006</title>
	<link>http://caclark.cgsociety.org/gallery/406424</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1158582119_small.jpg"><br><br>This car was built when i worked at FlamingCGI, for BMW Sauber to use in animations for their F1 Roadshow, which travels around the world with them to each F1 race this year. It is featured in big interactive screens showing the mian workings of the F1 car.<br />
<br />
Reference was limited due to the sensative nature of F1 car design, so there are some innaccuracies, however, these were not enough for either BMW Sauber, or Intel to be unhappy.<br />
<br />
The car as you see it was modelled by myself (Craig A Clark). I also textured the car originally, however, Mr Rory Woodford revised some decals, tweaked some surface settings, and completely retextured the tyres.]]>
	</description>
	<pubDate>Mon, 18 Sep 2006 12:22:01 +0000</pubDate>
	</item>
	<item>
	<title>Race Truck : Sony Motorstorm</title>
	<link>http://caclark.cgsociety.org/gallery/515926</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1183844528_small.jpg"><br><br>An in-game model I built for Motorstorm, which can be seen in the game, although Sony changed the bars of the orignal design I followed, and put inplace a finalised renewed livery.]]>
	</description>
	<pubDate>Sat, 07 Jul 2007 21:42:10 +0000</pubDate>
	</item>
	<item>
	<title>Race Truck : Sony Motorstorm</title>
	<link>http://caclark.cgsociety.org/gallery/515925</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1183844487_small.jpg"><br><br>An in-game model I built for Motorstorm, which can be seen in the game, although Sony changed the bars of the orignal design I followed, and put inplace a finalised renewed livery.]]>
	</description>
	<pubDate>Sat, 07 Jul 2007 21:41:29 +0000</pubDate>
	</item>
	<item>
	<title>Race Truck : Sony Motorstorm</title>
	<link>http://caclark.cgsociety.org/gallery/515927</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1183844562_small.jpg"><br><br>An in-game model I built for Motorstorm, which can be seen in the game, although Sony changed the bars of the orignal design I followed, and put inplace a finalised renewed livery.]]>
	</description>
	<pubDate>Sat, 07 Jul 2007 21:42:44 +0000</pubDate>
	</item>
	<item>
	<title>Retro Truck</title>
	<link>http://caclark.cgsociety.org/gallery/515920</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1183844110_small.jpg"><br><br>An old style truck based on the in-game model I built for Sony's Motorstorm.]]>
	</description>
	<pubDate>Sat, 07 Jul 2007 21:35:13 +0000</pubDate>
	</item>
	<item>
	<title>Retro Truck</title>
	<link>http://caclark.cgsociety.org/gallery/515921</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1183844151_small.jpg"><br><br>An old style truck based on the in-game model I built for Sony's Motorstorm.]]>
	</description>
	<pubDate>Sat, 07 Jul 2007 21:35:52 +0000</pubDate>
	</item>
	<item>
	<title>Custom Vintage Pickup Truck</title>
	<link>http://caclark.cgsociety.org/gallery/416854</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1160740318_small.jpg"><br><br>A three quarter ambient occlusion render which in many ways shows of the model better than colour renders.]]>
	</description>
	<pubDate>Fri, 13 Oct 2006 11:52:01 +0000</pubDate>
	</item>
	<item>
	<title>[Babylon 5] Silent Night</title>
	<link>http://caclark.cgsociety.org/gallery/444682</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1167180412_small.jpg"><br><br>An animated scene, based on a rendered still I produced several years ago, and was always fond of.]]>
	</description>
	<pubDate>Wed, 27 Dec 2006 00:47:06 +0000</pubDate>
	</item>
	<item>
	<title>MUSE : ABSOLUTION : The Ark</title>
	<link>http://caclark.cgsociety.org/gallery/364727</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1149118684_small.jpg"><br><br>I built the model for the video of the title track for the Muse album ABSOLUTION.<br />
<br />
The model was built in Lightwave 8, over the course of 2 weeks working in the evenings. Built as SubD's the model was frozen for poly optimaisation and detailing.<br />
<br />
I supplied the model back UV'd for texturing. Texturing was carried out by Andy Turner of ArkVFX.]]>
	</description>
	<pubDate>Wed, 31 May 2006 23:38:07 +0000</pubDate>
	</item>
	<item>
	<title>MUSE : Sing for Absolution</title>
	<link>http://caclark.cgsociety.org/gallery/362808</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1148736179_small.jpg"><br><br>This is the model I built for the above mentioned music video, following design concepts by Steve Tappin (ArkVFX).]]>
	</description>
	<pubDate>Sat, 27 May 2006 13:23:01 +0000</pubDate>
	</item>
	<item>
	<title>Powerdrome Race Blade - RED SNAPPER</title>
	<link>http://caclark.cgsociety.org/gallery/360822</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1148341072_small.jpg"><br><br>Hi detail model built for FMV and promo of x-box game &quot;Powerdrome&quot;]]>
	</description>
	<pubDate>Mon, 22 May 2006 23:37:55 +0000</pubDate>
	</item>
	<item>
	<title>Powerdrome Race Blade - RED SNAPPER</title>
	<link>http://caclark.cgsociety.org/gallery/362792</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1148735265_small.jpg"><br><br>FUller shot of the Red Snapper blade from Powerdrome.]]>
	</description>
	<pubDate>Sat, 27 May 2006 13:07:47 +0000</pubDate>
	</item>
	<item>
	<title>Powerdrome Race Blade - WEEVER</title>
	<link>http://caclark.cgsociety.org/gallery/360827</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1148341593_small.jpg"><br><br>Hi detail race blade built for FMV and promo for x-box game &quot;Powerdrome&quot;]]>
	</description>
	<pubDate>Mon, 22 May 2006 23:46:37 +0000</pubDate>
	</item>
	<item>
	<title>Powerdrome Race Blade - ARIUS</title>
	<link>http://caclark.cgsociety.org/gallery/362790</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1148735150_small.jpg"><br><br>Another Powerdrome racing blade built for FMV and promo purposes.]]>
	</description>
	<pubDate>Sat, 27 May 2006 13:05:53 +0000</pubDate>
	</item>
	<item>
	<title>Powerdrome Race Blade - BLUE</title>
	<link>http://caclark.cgsociety.org/gallery/360819</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1148340935_small.jpg"><br><br>Hi detail model built for FMV and promo of x-box game &quot;Powerdrome&quot;]]>
	</description>
	<pubDate>Mon, 22 May 2006 23:35:37 +0000</pubDate>
	</item>
	<item>
	<title>Powerdrome Race Blade - TURBUTT</title>
	<link>http://caclark.cgsociety.org/gallery/362798</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1148735693_small.jpg"><br><br>Another racing blade from &quot;Powerdrome&quot;.]]>
	</description>
	<pubDate>Sat, 27 May 2006 13:14:55 +0000</pubDate>
	</item>
	<item>
	<title>Ash Crawler</title>
	<link>http://caclark.cgsociety.org/gallery/361199</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1148415438_small.jpg"><br><br>This was built for the x-box game &quot;Powerdrome&quot; and was used for grabbing textures to use on the real-time model.]]>
	</description>
	<pubDate>Tue, 23 May 2006 20:17:20 +0000</pubDate>
	</item>
	<item>
	<title>TK's Apartment - 1970's Interior Set</title>
	<link>http://caclark.cgsociety.org/gallery/360811</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1148340156_small.jpg"><br><br>Built in Lightwave 3D for the Driver 4 : Parallel Lines FMV movies.]]>
	</description>
	<pubDate>Mon, 22 May 2006 23:22:39 +0000</pubDate>
	</item>
	<item>
	<title>Porn Movie Set</title>
	<link>http://caclark.cgsociety.org/gallery/362765</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1148732105_small.jpg"><br><br>This was modelled for the Driver 4 : Parallel Lines FMV movie.<br />
<br />
Styling was derived from aparmtnet reference photos from the London area, drawing on a clean, almost sterile environment. Clean, yet seedy.<br />
<br />
Ambient occlusion is baked in to help add a little depth to a room which suffers a certain degree of blandness thorough being almost exclusively white. The remaining lighting uses area lights to light from the window side, and to boost fill lighting up from the ground and from the back all.]]>
	</description>
	<pubDate>Sat, 27 May 2006 12:15:07 +0000</pubDate>
	</item>
	<item>
	<title>Beretta 92FS</title>
	<link>http://caclark.cgsociety.org/gallery/360810</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1149198913_small.jpg"><br><br>Beretta 92FS built for the Driver 4 : Parallel Lines FMV movie using LW3D.<br />
<br />
**UPDATED** Resurfaced in LW9, the gun body has a much better finish, though the bullets are still lacking a little I feel.]]>
	</description>
	<pubDate>Mon, 22 May 2006 23:20:14 +0000</pubDate>
	</item>
	<item>
	<title>Marlux MX-55 Turntable - Circa 1978</title>
	<link>http://caclark.cgsociety.org/gallery/360814</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1148340267_small.jpg"><br><br>Built for the Driver 4 : Parallel Lines FMV movie with Lightwave 3D]]>
	</description>
	<pubDate>Mon, 22 May 2006 23:24:29 +0000</pubDate>
	</item>
	<item>
	<title>Mackenzie's Cottage</title>
	<link>http://caclark.cgsociety.org/gallery/362870</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1148748417_small.jpg"><br><br>An old ladies cottage built for the an episode of New Captain Scarlet]]>
	</description>
	<pubDate>Sat, 27 May 2006 16:47:00 +0000</pubDate>
	</item>
	<item>
	<title>Katy's Diner</title>
	<link>http://caclark.cgsociety.org/gallery/362895</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1148753641_small.jpg"><br><br>Built for New Captain Scarlet, this is a 50's style american diner, lit with radiosity, rendered with F-Prime.]]>
	</description>
	<pubDate>Sat, 27 May 2006 18:14:03 +0000</pubDate>
	</item>
	<item>
	<title>LAAT/i : Republic Gunship</title>
	<link>http://caclark.cgsociety.org/gallery/363271</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9122/9122_1148859239_small.jpg"><br><br>Built with Lightwave 8.x, and rendered with Eki's lighting scripts for Lightwave. The model is not 100% accurate as I had little reference when I started, but it still captues the almost russian (Hind gunship) feel.]]>
	</description>
	<pubDate>Sun, 28 May 2006 23:34:03 +0000</pubDate>
	</item>
</channel>
</rss>
